University of Taipei:Item 987654321/13756
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    Please use this identifier to cite or link to this item: http://utaipeir.lib.utaipei.edu.tw/dspace/handle/987654321/13756


    Title: A brief review of digital games and learning.
    Authors: 蕭惠君;Hsiao, Hui-Chun
    Contributors: 臺北市立大學視覺藝術學系暨碩士班
    Date: 2007
    Issue Date: 2015-07-03 16:38:39 (UTC+8)
    Abstract: Digital games have caught the attention of scholars across a variety of disciplines. Today, scholars from fields as diverse as media design, literature, computer science, education, and theatre studies have together contributed to the understanding of this emergent medium and its phenomenon as a learning tool The unsatisfying experience of directly adopting game formats into educational contexts has motivated researchers to study successful (commercial) digital games, in particular to examine the play activities of digital games and the principles underlying the design of digital games in order to develop concepts and strategies for rich virtual learning contexts. In this review, provided is a brief account of academic arguments regarding digital games and learning.
    Relation: The First IEEE International Workshop : Digital Game and Intelligent Toy Enhanced Learning,Organized by IEEE,2007-03-26~28
    Appears in Collections:[視覺藝術學系] 會議論文

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